conf for a single game, using 320x200, and playing in 1600x1200 in fullscreen, then you have one more option: you can turn on pixel-perfect scaling by setting output = texturepp - but given those parameters, it should look the same as defaults, giving you 5圆 pixel upscaling. If that's the case, and you want to setup. Change fullresolutionoriginal to fullresolutiondesktop. If you feel the game is running too fast or too slow, you can. Next I change outputsurface to outputddraw to allow for scaling and. If your monitor is different, be sure to use its resolution (e.g. Use fullscreenfalse for DOSBox in a window. Alt+Enter can be used to switch between windowed and full screen mode in any resolution view. First, I change the line that says fullresolutionoriginal to fullresolution1920x1080, which is my monitor’s native resolution. You don't want to use nearest-neighbour, even in 1600x1200, unless you are exclusively playing games using 320x200 resolution (note: even DOSBox shell / commandline uses 640x400 resolution). Windows 10 and Windows 11: Press the Windows key + Q, type in dosbox, and the options file DOSBox 0.7x Options should appear in the search results, click it. If you are lucky to own a CRT monitor capable of displaying 1600x1200 and you want dosbox-staging to change resolution when going fullscreen, then change fullresolution line to: fullresolution = 1600x1200 (keep other settings in default in case you're using DOS software with resolution different than 320x200). DOSBox Staging is set up to use sharp-bilinear scaling using GLSL shader (which works in OpenGL only, enabled by default), which should result in sharp image, preserving aspect ratio and image details ( unlike nearest neighbour). Don't change output, don't change scalers, don't change glshaders - use the defaults - if you're using an LCD screen, like almost everyone - it will serve you well. I suggest you try dosbox-staging and use the default settings. Big thanks to the community for catching this weird bug - we're working on a fix for it now.My advice here is only for dosbox-staging - I can't vouch what works and what doesn't in other forks particularly in vanilla - it uses outdated SDL1, which causes serious issues for some users.
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